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Statistics, Actions, Traits and Abilities of the DnD 5e monster 'Ettercap' Deck of Dungeons Blog. RPG Tools. Dungeon Generator D&D 5E Loot Table Generator D&D 5E Item List D&D 5E Spell List D&D 5E Monster List. Downloads. D&D 5e Spell Cards. Ettercap. Medium monstrosity, neutral evil. Challenge: 2 / XP: 450. Armor Class: 13 (Natural Armor)


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Ettercaps are natural enemies of fey creatures. The foul creatures set web snares to catch sprites and pixies, which they hungrily devour, and will encase a dryad's tree in webbing in a vain attempt to trap the dryad.


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Unofficial Description: Ettercap that specializes in a garrote made from its web. Sources and Notes Wizards RPG Team (September 2014). Monster Manual . (5e) Wizards of the Coast . ISBN 978-0786965618. p. 131. Licensed: ยฉ Wizards of the Coast (used under the 'fair use' clause). Back to Main Page โ†’ 5e โ†’ Monster Categories: 5e Pointers SRD5 5e Monster


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Mar 25, 2019 Tags Encounter Of The Week EOTW This week's encounter is Ensnared by Ettercaps, a tense race to free a flock of faerie dragons' from an ettercap's web before you are noticed trespassing in its lair. The characters must work quickly to save the faerie dragons, or face a brutal fight without their help.


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Ettercap - DnD Wiki | Dungeons and Dragons (D&D 5E) >> >> Ettercap Medium monstrosity ยท Neutral Evil Armor Class: 13 (natural armor) hit Points: 44 (8d8 + 8) Speed: 30ft. Str 14 Dex 15 Con 13 Wis 12 Int 7 Cha 8 Skills: Perception +3, Stealth +4, Survival +3 Senses: darkvision 60 ft., passive perception 13 Languages: error Challenge: 2 Traits


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Multiattack: The ettercap makes two attacks: one with its bite and one with its claws. Bite: Melee Weapon Attack: +4 to hit, reach 5 ft., one creature. Hit: 6 (1d8 + 2) piercing damage plus 4 (1d8) poison damage. The target must succeed on a DC 11 Constitution saving throw or be poisoned for 1 minute. The creature can repeat the saving throw at.


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Ettercap ยป Monster Stat Block - DnD 5e Ettercap [ Ettercap ] Medium monstrosity, neutral evil Armor Class 13 (natural armor) Hit Points 44 (8d8 + 8) Speed 30 ft., climb 30 ft. STR 14 (+2) DEX 15 (+2) CON 13 (+1) INT 7 (-2) WIS 12 (+1) CHA 8 (-1) Skills Perception +3, Stealth +4, Survival +3 Senses darkvision 60 ft., passive Perception 13


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Basic Description: The Ettercap, a grotesque hybrid of spider and humanoid, roams the dark corners of fantasy realms. With their hunched forms, sharp mandibles, and multiple limbs, they strike fear into adventurers' hearts.


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STR 14 (+2) DEX 15 (+2) CON 13 (+1) INT 7 (-2) WIS 12 (+1) CHA 8 (-1) Skills Perception +3, Stealth +4, Survival +3 Senses Darkvision 60 ft., Passive Perception 13 Languages -- Challenge 2 (450 XP) Proficiency Bonus +2


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Multiattack: The ettercap makes two attacks: one with its bite and one with its claws. Bite: Melee Weapon Attack: +4 to hit, reach 5 ft., one creature. Hit: 6 (1d8 + 2) piercing damage plus 4 (1d8) poison damage. The target must succeed on a DC 11 Constitution saving throw or be poisoned for 1 minute. The creature can repeat the saving throw at.


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Ettercap - Race. The ettercap are a strange, bipedal creature that resembles a spider, their size and weight is greater than the average adult male human, with the female ettercaps being taller and heavier than the males. They are a cunning, devious, and often times social people, preferring the company of arachnids, over which they have some.


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The ettercap can climb difficult surfaces, including upside down on ceilings, without needing to make an ability check. Web Sense. While in contact with a web, the ettercap knows the exact location of any other creature in contact with the same web. Web Walker. The ettercap ignores movement restrictions caused by webbing.


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Hit: The creature is restrained by webbing. As an action, the restrained creature can make a DC 11 Strength check, escaping from the webbing on a success. The effect also ends if the webbing is destroyed. The webbing has AC 10, 5 hit points, vulnerability to fire damage, and immunity to bludgeoning, poison, and psychic damage. Show Attribute List


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Physical Description An adult ettercap stands 6 feet tall and weigh 200 lb. Ettercaps resembled hunched, grey-purplish humanoids with distended white underbellies, spider-like faces (fangs and eyes and such), and two sharp, black chitinous claws instead of hands and feet. History


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Multiattack. The ettercap makes two attacks: one with its bite and one with its claws. Bite. Melee Weapon Attack: +4 to hit, reach 5 ft., one creature. Hit: 6 (1d8 + 2) piercing damage plus 4 (1d8) poison damage. The target must succeed on a DC 11 Constitution saving throw or be poisoned for 1 minute.


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Web Walker . The ettercap ignores movement restrictions caused by webbing. Actions Multiattack . The ettercap makes two attacks: one with its bite and one with its claws. Bite . Melee Weapon Attack: +4 to hit, reach 5 ft., one creature. Hit: 6 (1d8 + 2) piercing damage plus 4 (1d8) poison damage.

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